Get as high of a score as you can in 60 seconds!

Controls: Left/Right/Up/Down to Move

Yellow Orbs: Gain 50 Points

Red Enemies: Stuns You for 5 Seconds

Pink Enemies: Lose 30 Points

Brown Spots: Stay safe from the enemies roaming around, but it costs you 10 points to enter

This game was made for the Trijam #123 Game Jam. The Theme was Hide or Get Caught. I made this game in 2 hours and 59 minutes. It was a fun challenge to make! I experimented with a lot of new mechanics that I have never messed with before when developing a game, so it came out not as polished as I would like, but I am happy that I made this game and did what I did during the development process because I learned a lot! This is a game that I think would be really cool to see fleshed out and polished. Unfortunately, I had no time to focus on the art or music/sfx for this game this time around, but I feel like I have grown a lot as a game developer and designer, even since last weekend's game jam! Even though it is very rough, and definitely more of a prototype than a game, I am very happy with the progress I made and the fact that I actually managed to get something playable lol. I hope you all enjoy!

Download

Download NowName your own price

Click download now to get access to the following files:

TriJam 123 Submission VeryTori - Win64 101 MB
TriJam 123 Submission VeryTori - Mac64 119 MB
TriJam 123 Submission VeryTori - Linux64 108 MB

Leave a comment

Log in with itch.io to leave a comment.